Example:

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So, black bishop takes pawn at f2 for check, rook takes, knight takes rook, king takes knight.

Bishop & knight = 6 points
Rook + pawn = 6 points

At what point does this sacrifice make more sense? At what point does depriving someone of the strength of 2 rooks become most advantageous? What texture board favors this sort of exchange?

Gut instinct is this makes sense if you feel the game is going to be decided by a passed pawn, aka the asymmetrical defensive strength of a pair of rooks vs a passed pawn threat might be worth mitigating early on, then slashing and burning through center control, mobilizing the kind, and marching.

I get the feeling this is one of those things that a lot of 19th century texts expounded on and computers eventually solved, but Ive never heard much said about it, and I have watched tons of high level games where this exchange is avoided...