has anyone else noticed that VR/AR has utterly failed to capture the hearts and wallets of the consumer?

honestly what really drove it home for me is the new xbox choosing to focus on 4k on rollout, and basically pretending they never mentioned it was going to support multiple VR headsets.

its a pity more people couldnt give VR porn a go because i think it would have been a game changer if they did, but its hard to really saddle up and ride the VR hype train considering:

- its still absolutely terrible quality. everyone seemed to be just ever so sure that 800p and 1020p were right around the corner but its been 2 years since the peak marketing hit and exactly no one has put together a viable headset upgrade for a single platform.

- the headsets are fucking ridiculous. they are heavy, sweaty, uncomfortable, require constant recalibration to go from D- to C+ performance, and having a monitor cable hanging off the back of your head reaaaaally doesnt lend itself to an immersive experience.

- the games are straight garbage. this btw is the most surprising revelation to me, that a full 2 years later, the focus remains on somehow cutting into the teenage cell phone game market instead of developing thoughtful experiences that embrace the fucking platform. there are virtually no AAA games except doom and Fallout 4, and i never got doom to run right and Fallout 4 wanted me to pay $60 plus fucking tax for a game I already bought on ps4. oh and fun fact, i like to relax and play games. you know, sitting down. thats another weird trend thats somehow become the new standard; games you essentially need to stand / bob / weave / duck to play.



anyway im mad as hell and im not going to take this anymore.